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Unity 3.0 First Impressions

Sometime in July Unity 3.0 will be released. Unity is a game development middleware engine. The latest offering has recently been released in beta form for those that pre-ordered and I have had a week now to experiment and use many of the new features. It is an amazing update and offers substantially more then [...]

Unity: Lava runner

Lava runner is coming!

Unity 3d + 2d runner + assets

Got some assets into the game i am making… should be pretty sweet!

Unity: Platform Test

Playing with some platformer mechanics: wasd = move space = shoot

Nano 09: Simple input – just dash and jump

space – jump ( the longer you hold it the more you jump) f – dash

Nano 08: Collapsable blocks and more content

left / right – slow down / speed up space – jump ( the longer you hold it the more you jump) f – dash

nano 07: New camera system… more intense!

left / right – slow down / speed up space – jump ( the longer you hold it the more you jump) f – dash

Nano 06: Removed double jump, working on some levels

left / right – slow down / speed up space – jump ( the longer you hold it the more you jump) f – dash Currently working on an event system so that there can be triggers in the level that cause things to happen !

Nano 05: Scoring + physics fixes

left / right – slow down / speed up space – jump (double jump supported) f – dash

Nano 4: lava + dbl jump

left / right – slow down / speed up space – jump f – dash